#include "stdafx.h"
#include "inc\DSVector3d.h"

void CDSVector3d::Initialize(void)
{
	this->m_gldX = 0.0f;
	this->m_gldY = 0.0f;
	this->m_gldZ = 0.0f;
}

CDSVector3d::CDSVector3d(GLdouble gldX, GLdouble gldY, GLdouble gldZ)
{
	this->Initialize();
	this->m_gldX = gldX;
	this->m_gldY = gldY;
	this->m_gldZ = gldZ;
}

CDSVector3d::CDSVector3d(void)
{
}

CDSVector3d::~CDSVector3d(void)
{
}
